Continuing with our task of creating a C++ version of basicwin.c, we next look at XOpenDisplay / XCloseDisplay. Here’s some code snippets from basicwin.c showing the use of these functions:
/* basicwin.c */ #include <X11/Xlib.h> /* . . . */ Display *display; int screen_num; /* . . . */ void main(argc, argv) int argc; char **argv; { /* . . . */ char *display_name = NULL; /* connect to X server */ if ( (display=XOpenDisplay(display_name)) == NULL ) { (void) fprintf( stderr, "%s: cannot connect to X server %s\n", progname, XDisplayName(display_name)); exit( -1 ); } /* get screen size from display structure macro */ screen_num = DefaultScreen(display); display_width = DisplayWidth(display, screen_num); display_height = DisplayHeight(display, screen_num); /* . . . */ XCloseDisplay(display); exit(1); /* . . . */ }
C++ allows us to do something like this:
/* basicwin.cpp */ #include "xdisplay.h" /* . . . */ int main(int argc, char **argv) { /* . . . */ try { CXDisplayPtr display(CXDisplay::OpenDisplay()) ; /* * get screen size -- one could pass the screen num if * a screen other then the default screen is used */ display_width = display->GetDisplayWidth(); display_height = display->GetDisplayHeight(); /* . . . */ /* Get available icon sizes from Window manager */ // Dereferencing a CXDisplayPtr returns a Display * if (!XGetIconSizes(*display, display->GetRootWindow(), &size_list, &count)) } catch(bad_CXDisplay& e) { cerr << e.what() << endl ; } /* * XCloseDisplay gets called automatically */ return -1 ; }
CXDisplayPtr is defined in xdisplay.h. Connecting to an X server is handled by the constructor for the class CXDisplay. Disconnecting from an X server is handled by CXDisplay’s destructor. CXDisplayPtr wraps CXDisplay in a boost::shared_ptr. The static member function, CXDisplay::OpenDisplay connects to an X server (by calling CXDisplay’s constructor) and returns a CXDisplayPtr which can be used as a pointer to a Display by dereferencing it. CXDisplay’s destructor is called when the CXDisplayPtr goes out of scope and all references to it are released.
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/******************************************************************* * * xdisplay.h -- Wrap Display with a boost::shared_ptr * * Copyright (C) 2006 by James A. Chappell (rlrrlrll@gmail.com) * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * condition: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __xdisplay_h__ #define __xdisplay_h__ #include <X11/Xlib.h> #include <exception> #include <boost/shared_ptr.hpp> #include <boost/noncopyable.hpp> #define USE_DEFAULT_SCREEN -1 class bad_CXDisplay : public std::exception { public: virtual const char* what() const throw() { return "bad_CXDisplay" ; // for now } } ; class CXDisplay ; typedef boost::shared_ptr<CXDisplay> CXDisplayPtr ; class CXDisplay : private boost::noncopyable { public: static CXDisplayPtr OpenDisplay(const char *display_name = NULL) ; ~CXDisplay() ; Display* operator->() { return display_ ; } operator Display* const () { return display_ ; } int GetScreenCount() const { return ScreenCount(display_) ; } int GetDefaultScreen() const { return DefaultScreen(display_) ; } Window GetRootWindow(int screen_num = USE_DEFAULT_SCREEN) const ; int GetDisplayWidth(int screen_num = USE_DEFAULT_SCREEN) const ; int GetDisplayHeight(int screen_num = USE_DEFAULT_SCREEN) const ; int GetDefaultDepth(int screen_num = USE_DEFAULT_SCREEN) const ; unsigned long GetBlackPixel(int screen_num = USE_DEFAULT_SCREEN) const ; unsigned long GetWhitePixel(int screen_num = USE_DEFAULT_SCREEN) const ; private: Display *display_ ; // // Only call via static member function OpenDisplay // CXDisplay(const char *display_name) ; // // see if s indicates using the default screen, otherwise // return s int screen(int s) const { return (s == USE_DEFAULT_SCREEN) ? GetDefaultScreen() : s ; } // no default constructor CXDisplay() {} } ; inline CXDisplayPtr CXDisplay::OpenDisplay(const char *display_name) { return CXDisplayPtr(new CXDisplay(display_name)) ; } inline CXDisplay::CXDisplay(const char *display_name) { display_ = XOpenDisplay(display_name) ; if (!display_) { throw bad_CXDisplay() ; } } inline CXDisplay::~CXDisplay() { XCloseDisplay(display_); } inline Window CXDisplay::GetRootWindow(int screen_num) const { return RootWindow(display_, screen(screen_num)) ; } inline int CXDisplay::GetDisplayWidth(int screen_num) const { return DisplayWidth(display_, screen(screen_num)) ; } inline int CXDisplay::GetDisplayHeight(int screen_num) const { return DisplayHeight(display_, screen(screen_num)) ; } inline int CXDisplay::GetDefaultDepth(int screen_num) const { return DefaultDepth(display_, screen(screen_num)) ; } inline unsigned long CXDisplay::GetBlackPixel(int screen_num) const { return BlackPixel(display_, screen(screen_num)) ; } inline unsigned long CXDisplay::GetWhitePixel(int screen_num) const { return WhitePixel(display_, screen(screen_num)) ; } #endif
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